There's defientley some incredible and interesting new twists to the original formula here. In the original, crescendo events were simply "survive until the door opens". In L4D2, these events are intensified with objectives, such as having to search for gas to fuel a car in order to escape. In fact the whole game feels much more intense, you'll feel it everywhere from the more aggressive infected, to the gore, the action-movie-esque crescendos, etc.
The melee weapons are the BEST THING EVER to happen to L4D. I will seriously never go double-pistol again as long as I can grab a machete, or even better, the katana. GOOD LORD I FREAKING LOVE THE KATANA!!! Especially when playing in 3rd person!
My favorite campaign's probably going to have to be Hard Rain. Having to run around in a raging storm with Witches wandering around everywhere just feels incredibly epic!
The new characters are starting to grow on me, although I'll miss Zoey. D:
The final chapter had my heart pounding! I haven't played a finale that intense since the Strider invasion at the end of HL2:Ep2!
My main complaint has to be that the layout of the environments will sometimes leave you feeling lost, forcing you to trudge forwards semi-blindly, hoping you're going in the right direction, (Which, thankfully, you usually will be.)
I'm going to give this, overall, an 8.8/10
This wihtout a doubt a game worth playing, and it's definetley not just extensive DLC.











--
"All that we see or seem is but a dream within a dream" - Edgar Allen Poe
-Phi
--
"We're supposed to try and be real, and when you feel alone, you are not together, and -that- is real"
-Phi
--
"We're supposed to try and be real, and when you feel alone, you are not together, and -that- is real"
--
Craig
Swing by my gallery
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